<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>JUNKSHIP CREW Devlog - itch.io</title><link>https://syperolao.itch.io/junkship-crew</link><description>A chaotic co-op sci-fi adventure about salvaging alien worlds and rebuilding your broken ship.</description><item><guid>https://syperolao.itch.io/junkship-crew/devlog/1567585/junkship-crew-devlog-the-ship-feels-more-alive-and-the-planets-got-meaner</guid><title>Junkship Crew Devlog: the ship feels more alive, and the planets got meaner</title><link>https://syperolao.itch.io/junkship-crew/devlog/1567585/junkship-crew-devlog-the-ship-feels-more-alive-and-the-planets-got-meaner</link><pubDate>Sun, 28 Jun 2026 23:49:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4MTcxNTU1LmpwZw==/400x224%23c/ZTjM5S.jpg" class="post_image"/><p>Junkship Crew is still a prototype, still rough, and still a little chaotic. But after the latest development pass, it is much closer to the game we want it to become: a space survival adventure about...</p>]]></description></item><item><guid>https://syperolao.itch.io/junkship-crew/devlog/1555108/making-planet-exploration-more-alive</guid><title>Making Planet Exploration More Alive</title><link>https://syperolao.itch.io/junkship-crew/devlog/1555108/making-planet-exploration-more-alive</link><pubDate>Mon, 15 Jun 2026 22:38:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We fixed one of the major gameplay issues: planets previously had too few enemies and not enough scrap, which made exploration feel empty. To improve the pacing, we increased the ship’s HP. Before t...</p>]]></description></item></channel></rss>